The Mantis Blades are the killer melee cyberware mod in Cyberpunk 2077. With them equipped, your punches are replaced with deadly blades that gib any choom unlucky enough to be in your way — and equipping the correct cyberware makes you even deadlier.
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Mantis Blades are one of the four Cyberware available for your arms in Cyberpunk 2077 and are an excellent choice for your one Cyberware arm slot. Once you’ve installed the Mantis Blades, you’ll be able to use them instead of your typical melee attack to deliver a series of powerful blows to your enemy.
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The Mantis Blades are powerful and deadly melee weapons in Cyberpunk 2077.
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Pax: A mod used for non-lethal options on a more individual scale. You equip it to make a specific weapon non-lethal. This mod is only helpful for Cyberpsycho missions but still nice to have as an option.
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Much like the Katana build in Cyberpunk 2077, the Mantis Blade build is also a melee. Though there isn’t much difference in the perk selection between the two builds, the key difference is that players will use their melee more than any other weapon in the game.
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1 Yinglong
Yinglong is by far the best weapon in all of Cyberpunk 2077. It is an Iconic variant of the G-58 Dian SMG. This variant has the advantage of dealing electrical damage as well as a chance to cause EMG explosions on impact.
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The best Katana in the game by far is the Satori. It can deal 3.85 strikes per second with each one having a base damage of 57. A DPS of 221 isn’t much compared to other Katanas, but this weapon’s strength lies in its only perk: +500 – 600% Critical Hit Damage.
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If you do not kill one single cyberpsycho after finishing the 17th one it will prompt you to “wait until Ragina contacts you.” Just skip 24hrs and she will call. She will tell you to meet up with her. Go to her location and ask about the situation.
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The Gold-plated Baseball bat is one of the best non-lethal weapons in Cyberpunk 2077.
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The Mantis Blade scales primarily with Strength and Dexterity and is a good Weapon for melee combat and Physical Damage.
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The Jinchu-Maru Is Cyberpunk 2077’s Best Melee Power Fantasy
The Jinchu-Maru deals double damage often, either at the end of a normal attack combo, or any attack on a target with at least double V’s current HP.
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What kind of weapon are they, blunt or blade? The Monowire is a Blade weapon (it used to be Blunt).
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Cyberpunk 2077 has a long list of cybernetic mods that have many uses, but few are more important to your build than choosing which arm mod to use. The monowire is one of the flashiest and most powerful, it gives you a razor-sharp wire that can whip around and cut enemies to shreds.
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The Monowire is used in much the same way as any melee weapon, from fists to katanas: you can block attacks with right-click, deliver a flurry of light attacks with left-clicks, or hold left-click to charge up a heavy attack.
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Mantis blades are quicker to attack with than just about every other melee weapon, gain +3 damage per point you have in Reflexes and benefit from the blade perks. The legendary versions of both also have three mod slots to play with.
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The toughest among them are the Twins, Razor, and Rhino. Guns and even melee weapons would have made quick work of them, but then again, that wouldn’t be fair now, would it? These fighters are practically the Dark Souls bosses in Cyberpunk 2077. Some players even had to turn down the difficulty just to win.
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On the performance side of things, you’ll have no issue with the Caretaker’s Spade. It has the highest damage of all the melee weapons on this list, with 832, which makes up for its 2.50 Attacks Per Second.
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If you’re flat-footed, César can be the hardest of the fight in the Beat the Brat series because of his signature attack that hits like a ton of bricks. He’ll pump his fists to his side, dash two or three times, and then jump in the air to deliver a punch.
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The tips in this guide are meant for players who want to compete on a one-on-one basis with some of Night City’s most batshit crazy and dangerous inhabitants, as opposed to a FOTM_Mantisblade-Uber-Rambo melee playing style. Complete all Cyberpsycho attacks and you will receive the trophy “I Am The Law”.
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He did not fall into cyberpsychosis, since oragism did not affect the nervous system very strongly.
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PSA: if you accidentally kill any cyber psychos in the Psycho Killer side missions, you will never be able to complete the side mission.
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Best Cyberpunk 2077 Builds: The Matrix/Bullet Time Build
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Blades Skill Progression
Increases the Attack Speed of your Katanas Blades and Mantis Blades by 10%. +10% Stamina Cost Reduction while attacking when using Katanas. Blades or Mantis Blades. +2% Effective Damage Per Second (DPS) when using Katanas Blades or Mantis Blades.
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What is the max level in Cyberpunk 2077? The level cap in Cyberpunk 2077 is level 50. Once you hit this max level, you’ll stop earning experience from your activities throughout Night City.
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